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WGSL Fundamentals (Paperback)

By Kenwright

WGSL Fundamentals (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: b0c2490a91eb6cea

INSIDE THE BOOK

About this book

WGSL Fundamentals (Paperback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

Additional images

Additional image 1 for WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation ApplicationsAdditional image 2 for WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation ApplicationsAdditional image 3 for WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review4

Solid and well-organised

Strong content, uneven pacing. I would still recommend it.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. It is denser than the page count suggests, and I found myself slowing down around the middle. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The author is unusually honest about where the simplifications break down, which I appreciated. A good addition to a technical library, as long as you know what you are buying.

Hannah WhiteFull-stack developer · Lisbon, PT
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Reader review4

Good, but not for absolute beginners

A worthwhile addition to my shelf, with realistic expectations.

This is the third book I have read on javascript this year, and it is comfortably the best of them. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The chapters on javascript are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. Recommended, with the caveat that it is not a gentle introduction.

Lucas AndersonSecurity researcher · Manchester, UK
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Reader review4

An enjoyable and informative read

A worthwhile addition to my shelf, with realistic expectations.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. I particularly liked the way the author builds up from simple cases before introducing the harder material. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Tom EdwardsData scientist · Berlin, DE
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

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