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Cover of Game Programming Interview Questions in 20 Minutes (Coffee Break Series) FROM THE BOOK CATALOGUE

Game Programming

Game Programming Interview Questions in 20 Minutes (Coffee Break Series)

By Kenwright

A compact set of practical game‑programming interview questions designed to sharpen your technical thinking before your next big opportunity.

WHAT THE PUBLISHER HIGHLIGHTS

  • Refresh key game programming concepts quickly and efficiently.
  • Identify common technical questions used in industry interviews.
  • Boost confidence before coding tests and whiteboard sessions.

Opens www.amazon.com. Check the retailer for current prices, formats, delivery, and availability.

Catalogue reference: d31b6c78d6f65356

INSIDE THE BOOK

About this book

Game Programming Interview Questions in 20 Minutes distills the core concepts of game development into a rapid‑fire set of questions and prompts ideal for quick revision. Covering topics such as rendering, physics, AI, data structures, optimization, and engine architecture, this book helps you refresh the fundamentals that interviewers love to probe. Whether you're preparing for your first industry interview or brushing up before a senior‑level technical screen, this concise guide gives you a focused way to test your knowledge and identify areas to strengthen.

From the publisher’s description

  • Refresh key game programming concepts quickly and efficiently.
  • Identify common technical questions used in industry interviews.
  • Boost confidence before coding tests and whiteboard sessions.
  • Strengthen understanding of core systems used in modern game engines.

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

The best book on this subject I have read

Genuinely excellent — I finished it in a week and immediately started again.

A colleague recommended this and I can see why. It does something that few technical books manage: it respects the reader's time. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. It is denser than the page count suggests, and I found myself slowing down around the middle. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Lucia CarterIndie game developer · Barcelona, ES
Game Programming Interview Questions in 20 Minutes
Reader review5

Exactly what I was looking for

Genuinely excellent — I finished it in a week and immediately started again.

I had been on the fence about this one for a while, and I should have bought it sooner. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. This is the book I wish had existed when I started working with game programming.

Jamie CooperCTO · Lisbon, PT
Game Programming Interview Questions in 20 Minutes
Reader review5

Excellent from start to finish

A genuinely enjoyable read that also taught me a great deal.

I had been on the fence about this one for a while, and I should have bought it sooner. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. An easy five stars from me. I look forward to whatever the author writes next.

Michael HowardRobotics engineer · Barcelona, ES
Game Programming Interview Questions in 20 Minutes

BEYOND THE BOOKSHELF

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